![]() You will need higher render settings, so that more rays are cast, and therefore, hopefully, more of these random light rays make it in through the openings in your model. Therefore they will not work well for your scene where you are attempting to light an interior with light only coming from the Sun and Sky. Low render settings are fast because they tell the lights not to cast a lot of light rays. If some of those rays make it through an opening and bounce around inside your model, they will light up your scene. The Sun and Sky cast light rays onto your model in a random way. Install the Sky Portal Materials for Twilight Render from here. There is also something in Twilight called a "Sky Portal" material. ***FOR RENDERING WITH EASY 09 AND EASY 10 RENDER SETTINGS ONLY*** See the Twilight User Manual Mask Section on page 8. This will let you mask in a hi-res background in your photo editing program. The other way that gives best control is to render with physical sky, then render an alpha mask of your scene after hiding all glass. But one may also try the old "picture on a plane" trick, at some significant distance from the window so that it will get enough light and not block light coming into the space through the windows. and these work fine in Twilight, but are not necessary and take some tweaking/patience.įor inserting background, it is recommended to use a spherical sky image. Or, the classic "tricks" of placing an invisible light emitting plane outside your window, or adding spot lights outside to cast in light. This will give you best results with so little light. When happy and ready for the "final" render on Easy09 progressive.Render test render at 800圆00-ish on Low or Medium easy settings. When happy with camera, materials, etc.Adjust tone mapping exposure in the camera panel of the Render Window if image is too dark.Render a small test render with Easy01-Prelim.Apply material templates that are appropriate to your other objects.Set the sun in SketchUp to cast as much light as possible into your room.Be sure you use the Twilight Material Tool to click that glass material on the windows and apply the Architectural Glass>"Common" or "No Shadow" set glass material color to white and alpha to Zero.Be sure you have applied a material to the glass using SketchUp's materials, such as the typical "translucent_glass_grey" or whatever.Be sure all windows are only modeled with a single pane of glass.How to get the sun shining through your windows: ![]()
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